The First Descendant has been patched by developer Nexon Games, which includes various performance improvements for the game. You can read the full details in The First Descendant update 1.05 patch notes below.
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Platform & System
– Fixed the issue where the logo sound volume was too high when launching the game.
– Server and client stabilization has been carried out.
– (PS5) Removed unintended factors that were degrading performance.
– (PS5, XSX) Fixed the issue where FSR Upscale was malfunctioning.
Content Improvements
– Knockback and knockdown recovery times have been sped up by 1.5 times.
– The maximum usage of the Eterllick shield skill per phase has been reduced from 2 times to 1 time.
Bug Fixes
(1) UI/UX
– Fixed the issue where the back button did not work after closing the capacity exceeded popup in the module enhancement UI.
(2) Descendant
– (XB1) Fixed the issue where the heads of other players wearing skins would intermittently not display.
(3) Module
– Fixed the issue where the ‘Skill Power Modifier’ number was not applied correctly after level 5 enhancement of the ‘Lethal Infection’ module.
– Fixed the issue where the ultimate module drop animation was used when the normal module ‘High-Power Rounds Capacity Increase’ was dropped.
(4) Field
– Fixed the issue where object destruction animations did not appear in the Strategic Outpost.
– Fixed the issue where the name and description of the NPC Dominique in the Hagios region were displayed incorrectly.
(5) Equipment
– Fixed the issue where the Guided Round of the Ultimate Weapon ‘Restored Relic’ did not apply the ‘Ancient Fire’ status effect.
– Fixed the tooltip error for the Fire Skill Power of the ‘Active Volcano’ External Components 2-set effect.
– Fixed the tooltip error for the Weak Point Damage of the ‘Frozen Heart’ External Components